Post by Radiantmist on Mar 28, 2008 18:05:43 GMT
Just amazing cant wait what more can I say. In this post I will be posting any information i find out about the game.
News
To coincide with the release of GTA IV, Rockstar will be launching a brand new website called the Rockstar Social Club. Registration for the club opens up on April 15th and it will feature all kinds of multiplayer leader boards and stat tracking. Which sounds good.
But on top of the standard multiplayer ranking stuff, a press release sent out by Rockstar lists the following features.
LCPD Police Blotter - A virtual map and tracker of single-player criminal activity logged in Liberty City from the aggregated data of millions of connected players - showing the most dangerous areas of town, most commonly used weapons and more.
The Story Gang - This special single-player leaderboard recognizes players who complete Niko Bellic's main story arc of Grand Theft Auto IV - The leaderboard ranks players according to the total amount of playing time it's taken to complete the story, as well as a historical rank by who has completed it first. Members of this club will receive special online widgets and merit badges marking all of their in-game accomplishments.
The 100% Club - Watch to see who will be the first to complete 100% of the game. The first ten people to be identified on the Social Club as reaching 100% will be sent an ultra-rare commemorative 'key to the city' to mark their accomplishment. In the future, the 100% Club will then carry a historical leaderboard showing rankings of who has completed 100% of a game in the shortest span of playing hours.
The Hall of Fame -- This area will dynamically recognize those singularly elite players who have reached the top of the hill on various statistical leaderboards, and will also contain a personal awards display of special in-game landmarks and successes in Social Club competitions.
The Liberty City Marathon -- A ranking of special physical milestones achieved in the game - from the amount of miles walked, driven, or swam - to the number of bullets fired and stunt-jumps jumped. There will be additional special marathon-based competitions in the future from this area as well.
Here is some more information I have found
Jeronimo Barrera, a senior developer at Rockstar, says it takes testers playing 4 hours a day "a good 2 weeks to get through the whole single-player game."
Rockstar's Steve Hahnel says the ambition of GTA IV is the reason the game was delayed. Multiplayer was one of the main things responsible for the delay. Gameplay needed to be balanced, and "an authentic Liberty City had to be created for 16 players to explore and destroy simultaneously."
In multiplayer, as stated previously, the host gets to decide on a number of options such as weather, vehicle types, spawn location, etc. The host also gets to decide if auto-aim can be used.
Health, armour and cash pickups are available during multiplayer. The cash determines your online rank - from 0 to 10. Kill people and steal their money to boost your online credibility.
You can wander anywhere during multiplayer, but if you die you will respawn in the area that the host has set.
You can't play as Niko during multiplayer, but you can create your own character (male or female) using different clothing.
News
To coincide with the release of GTA IV, Rockstar will be launching a brand new website called the Rockstar Social Club. Registration for the club opens up on April 15th and it will feature all kinds of multiplayer leader boards and stat tracking. Which sounds good.
But on top of the standard multiplayer ranking stuff, a press release sent out by Rockstar lists the following features.
LCPD Police Blotter - A virtual map and tracker of single-player criminal activity logged in Liberty City from the aggregated data of millions of connected players - showing the most dangerous areas of town, most commonly used weapons and more.
The Story Gang - This special single-player leaderboard recognizes players who complete Niko Bellic's main story arc of Grand Theft Auto IV - The leaderboard ranks players according to the total amount of playing time it's taken to complete the story, as well as a historical rank by who has completed it first. Members of this club will receive special online widgets and merit badges marking all of their in-game accomplishments.
The 100% Club - Watch to see who will be the first to complete 100% of the game. The first ten people to be identified on the Social Club as reaching 100% will be sent an ultra-rare commemorative 'key to the city' to mark their accomplishment. In the future, the 100% Club will then carry a historical leaderboard showing rankings of who has completed 100% of a game in the shortest span of playing hours.
The Hall of Fame -- This area will dynamically recognize those singularly elite players who have reached the top of the hill on various statistical leaderboards, and will also contain a personal awards display of special in-game landmarks and successes in Social Club competitions.
The Liberty City Marathon -- A ranking of special physical milestones achieved in the game - from the amount of miles walked, driven, or swam - to the number of bullets fired and stunt-jumps jumped. There will be additional special marathon-based competitions in the future from this area as well.
Here is some more information I have found
Jeronimo Barrera, a senior developer at Rockstar, says it takes testers playing 4 hours a day "a good 2 weeks to get through the whole single-player game."
Rockstar's Steve Hahnel says the ambition of GTA IV is the reason the game was delayed. Multiplayer was one of the main things responsible for the delay. Gameplay needed to be balanced, and "an authentic Liberty City had to be created for 16 players to explore and destroy simultaneously."
In multiplayer, as stated previously, the host gets to decide on a number of options such as weather, vehicle types, spawn location, etc. The host also gets to decide if auto-aim can be used.
Health, armour and cash pickups are available during multiplayer. The cash determines your online rank - from 0 to 10. Kill people and steal their money to boost your online credibility.
You can wander anywhere during multiplayer, but if you die you will respawn in the area that the host has set.
You can't play as Niko during multiplayer, but you can create your own character (male or female) using different clothing.